You might have noticed that I haven’t been around much lately, and this month’s Wordwitch post is late. It’s because I’m in the middle of preparing to move across the States. For the same reason, the February’s A Month in the Writer’s Life won’t be posted. I’ll tell you all about my adventures in a joint February-March post in the beginning of April. Thank you for your understanding!
But for now, I hope you’ll enjoy February’s compilation of the Wordwitch pictures.
The Wordwitch (which got its name thanks to Myk Pilgrim) is a series of drawings I started back in January 2017. At first, it was one image, but soon more ideas followed and my notebook filled with more pictures. As I just recently launched my Facebook Page, it seemed a good time to start sharing them.
These drawings appear weekly on Tuesdays, on social media under the #thewordwitch hashtag, and are in monthly roundup posts here. Continue reading “The Wordwitch: A Writer’s Life in Pictures – February”
A year ago, I was writing about Divinity Original Sin, and how the game surprised me with its rich storyline and great writing. I was already waiting for the second installment of the game, having backed it on Kickstarter in 2015, and even though the game came out later than I expected, it was definitely worth the wait.
Being a backer meant that I had access to the in-development version of the game, but even though I couldn’t wait for to play, in the end I didn’t spend much time with this version. I wanted to taste the finished product instead of guessing how it was going to look like. Continue reading “Gaming Writer’s Saturday – Divinity: Original Sin 2”
Yet another month goes by in my writer’s life. This time it was full of excitement: some planned and long-awaited, some unexpected. I also managed to be quite productive, as if with the summer gone, my body woke up from the “heat slumber”. Continue reading “A Month in a Writer’s Life – September 2017”
Darkest Dungeon was a game I had on my wish list for a while. Some months ago, my dear friend Anna decided to gift it to me as a belated birthday present, and after playing the game for a while, I can say it wasn’t a bad choice. Continue reading “Gaming Writer’s Saturday: Darkest Dungeon”
I haven’t been playing many new games lately, and the one I seem to be coming back a lot is Banished. The game was recommended to me by my ex-coworker, and even though I got it a long time ago, it took me some time to get into this entertaining and demanding sandbox-type game. Continue reading “Gaming Writer’s Saturday: Banished”
The Flame in the Flood was one of the games I found through GOG.com. The graphics looked interesting, and so did the game play featured in the trailer: sail your raft, craft all the necessary items, and survive the wilderness. How could I resist this game for long? Continue reading “Gaming Writer’s Saturday: The Flame in the Flood”
Before I even realized, another month passed by. After not so positive February, I was hoping to catch up with my projects, finish things from my to-do list, and be generally more productive than I was. How did it go? In short: not bad, though definitely not as well as I hoped for. Continue reading “A Month in a Writer’s Life – March 2017”
Even though my favorite video games are the ones offering rich stories and immersive worlds, I also like to play managerial games from time to time as they provide unique challenges, encourage planning and problem-solving. So every once a while a managerial game sucks me in for long hours, and this time it was Stardew Valley’s turn. Continue reading “Gaming Writer’s Saturday: Stardew Valley”
After a very bumpy January, I was hoping for a much better February. I planned on catching up with everything that fell behind, and was quite optimistic about it. I don’t know whether it was the winter aura lowering my mood or the stress of the previous month still lingering, but the start of the month was quite slow. I didn’t get sick, but my health definitely seemed a little bit worse (with some random pains disturbing me), and on many days I’ve found myself tired or sleepy which wasn’t helping my motivation. Continue reading “A Month in a Writer’s Life – February 2017”
I would have never come across Sunless Sea if not for GOG’s Summer Sale. The game popped up on the list and its cover graphic looked intriguing, so I had to learn about the game more. The trailer was climatic, the graphics beautiful and creating a dark but enchanting atmosphere, and the fellow gamers’ reviews offered a fresh approach to a rogue-like genre. Continue reading “Gaming Writer’s Saturday: Sunless Sea”