The Flame in the Flood was one of the games I found through GOG.com. The graphics looked interesting, and so did the game play featured in the trailer: sail your raft, craft all the necessary items, and survive the wilderness. How could I resist this game for long? Continue reading “Gaming Writer’s Saturday: The Flame in the Flood”
I’m not particularly happy with how young adult so called “dystopias” distort the post-apocalyptic genre (and the Huxley and Orwell dystopia in the first place), but that’s a rant for another time. Needless to say, I prefer the mood set by Fallout 2 (and Fallout 3 too), even if not fully realistic, surely more gritty and pos-tapocalyptic than the “youngsters against oppressing faction” we get in books and movies nowadays.
That’s why NEO Scavenger caught my attention. I’ve never heard about the game, but the reviews promised a survival game, and I got hooked when I’ve learned they didn’t just mean slaughtering endless waves of mutated animals and raiders. In fact, when playing the game, you’ll more often find yourself frantically trying to run away from a famished dog than tryingto take it down. Because fights mean wounds and wounds in post-apocalyptic world can kill you faster than you can say “young adult dystopia”. Continue reading “Gaming Writer’s Saturday: NEO Scavenger”