The Wasted Potential of Netflix’s Dragon’s Dogma

I played Dragon’s Dogma shortly after the game came out, back in 2012 (has it really been that long already?). The gameplay was enjoyable, and the setting felt just right: dark, but not overly gritty, showing a world with little hope but without trying to shock the player or plunge them into the depths of despair. And though I might have missed the initial news of Netflix preparing an animated adaptation, once I’ve learned about the project, I was, well, hopeful. My expectations weren’t particularly high: a decent show capturing the game’s best aspects would do. And now, over a …

What Went Wrong With Netflix’s Altered Carbon

I’ve read Richard Morgan’s Takeshi Kovacs series in my early twenties, back when I lived in Poland. There was a bit of hype about it, and I decided to check it out. Needless to say, a book that started with the main character dying on the first two pages had to suck me in (and I missed my tram stop because of it). I devoured all three books as they became available in Polish, and then—since there were no more Takeshi Kovacs stories—I moved onto other exciting reads. When Netflix released its series based on the books, I hardly remembered …

Waiting for the Witcher

I first read the Witcher series in my early teens, grabbing the books off the bookstore’s shelf as soon as they were published. Through years to come, I’ve re-read the saga almost as much as I used to read one of my other favorites, The Count of Monte Cristo. At some point, I knew pieces of dialogue and descriptions by heart, and reading those books impacted my growth as a writer. Yet, my relationships with the Witcher’s derivative works were—so far—very lukewarm. Can the Netflix’s upcoming series change that?